For teachers: a five-minute magnitude warm-up | Areabake
Free estimation and magnitude games for grades 8 to 12. No accounts, no chat, nothing to install. Ties to Common Core 8.EE.A.3, with a five-minute classroom routine.
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Games
— Three games and a tool, all about magnitude. Order five things in the Daily, call higher or lower in Bigger, group sixteen by weight in Sets.
Bigger
— Which is heavier, a bowling ball or an emperor penguin? Categories are mixed on purpose, and one wrong answer ends the run.
Sets
— Sixteen things, four groups of four, and the only thing that decides a group is weight. Grouping by what things are is the trap. Four mistakes, a new board every day.
Fortune
— Enter what you earn and see where you sit among everyone alive, and against the average income of every era in recorded history.
Endless
— Order five things by a hidden measurement, then another, then another. Solve one and a new puzzle appears; miss one and the run resets.
About
— Areabake is three daily games about magnitude: how heavy, how far, how fast, how many. How the puzzles are made and where the numbers come from.
Contact
— Found a wrong number, a bug, or want to use Areabake with a class? Get in touch.
Privacy
— What Areabake stores, what it never collects, and how analytics work only if you say yes.
Cookies
— Every storage key Areabake uses, by name, and what each one is for.
Terms
— The terms for using Areabake, in plain English. For ages 13 and up.
Teachers
— Free estimation and magnitude games for grades 8 to 12. No accounts, no chat, nothing to install. Ties to Common Core 8.EE.A.3, with a five-minute classroom routine.